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What does ProjectThunder do?
We're a small senior studio that builds B2B e-commerce, custom software, mobile apps, and agentic AI systems. Three platform partnerships anchor our e-commerce work: BigCommerce, DynamicWeb, and Sana Commerce. We also ship our own open-core e-commerce engine, Wardenclyffe, for teams that want to self-host. Outside e-commerce we do .NET / .NET MAUI custom builds, integrations, and AI-augmented internal tools.
Are you a Sana Commerce / BigCommerce / DynamicWeb partner?
Yes — we're a Sana-certified partner with deep ERP integration experience (SAP Business One, SAP S/4HANA, Microsoft Dynamics 365 Business Central, NAV, GP, AX, F&O), an active BigCommerce partner shipping both Stencil and Catalyst (Next.js) storefronts, and a DynamicWeb solution partner for commerce + CMS + PIM builds.
What is Wardenclyffe Engine, and how is it different from the partner platforms?
Wardenclyffe Engine is our own open-core e-commerce platform on .NET 10. Storefront and admin for humans, MCP endpoints for buyer and merchant agents, scoped bulk APIs sized for real catalogs (1.5M rows/min on the pricing import path). Self-hostable: run it on a laptop, a small VPS, or your own hardware. Free in production under $1M annual GMV with no contract and no telemetry.
It's a peer of the three partner platforms, not a replacement. We pick the right tool for the engagement: a partner platform when your needs map cleanly to one (and you want the vendor relationship); Wardenclyffe when you'd rather own the database and binaries, or you specifically want first-class agent endpoints baked into the engine. See Wardenclyffe Engine →
What's a typical project timeline?
It depends on scope, but typical brackets:
- BigCommerce Stencil storefront with B2B Edition: 6–10 weeks.
- Sana Commerce Cloud build with ERP integration: 12–20 weeks.
- DynamicWeb commerce + CMS + PIM: 14–24 weeks.
- Custom software / mobile MVP: 8–16 weeks.
We start every engagement with a paid discovery sprint (typically 1–2 weeks) so the timeline estimate is grounded in your actual systems, not a sales spreadsheet.
Do you work with mid-market companies or enterprise only?
Both. Our sweet spot is mid-market manufacturers and B2B distributors ($10M–$500M revenue), but we've shipped enterprise work and we'll take on the right small-and-growing project. We're a small studio, so we're selective — we only take on what we can do well.
How does the Free Site Scan work?
You give us a URL, we run BuiltWith for technology detection and Claude for an honest analysis of modernization gaps, then email you the report. It's rate-limited to three scans per IP per 30 days so it stays free for legitimate prospects. Reports are real — we use the same tooling internally on prospect calls.
Where are you based, and who actually works on my project?
ProjectThunder is US-headquartered, with senior engineers in the US and Manila. Every engagement is staffed by named senior people you'll meet on the kickoff call — not a rotating bench, not offshore handoffs you didn't sign up for. The same team that scopes your project ships it.
Do you offer support after launch?
Yes. We offer post-launch retainers ranging from "monthly health check + small enhancements" through "named team on call." We don't ghost projects after go-live — most of our clients have been with us for years.
Can you migrate a Xamarin app to .NET MAUI?
Yes — that's a current focus area. Microsoft retired Xamarin support in May 2024, and .NET MAUI is the supported successor. We've done several migrations. The work ranges from a clean port (couple weeks) to a deeper rewrite when the original codebase has accumulated technical debt the migration is a chance to clean up.
How do you charge — fixed-bid or time-and-materials?
Both, depending on the work. Discovery and well-scoped builds are usually fixed-bid. Open-ended platform work and post-launch enhancements are usually T&M with monthly soft caps. We'll tell you on the kickoff call which model fits — and why.
What if you're not the right fit?
We'll tell you. We've referred prospects to other studios many times — it's better for everyone than taking on work we can't do well. Honest "we're not the right hands for this" is part of how we built a 20-year studio.
We don't just launch. We resurrect. — ProjectThunder · Since 2004